On iPhone Flash Apps

Louis Gerbarg: "On my iPhone 3G it runs really choppy, on my 3GS it runs acceptably, but it still isn't smooth. Given the OpenGL performance people have seen on the 3GS that is still pretty bad. I have not done any invasive tests by instrumenting the binary, that is just what I can get via basic usage. The sad thing is that there is no reason it has to have performance like this." - I'm sure we'll see it get better, but, since it is OpenGl it's going to chew on battery. I wouldn't use this for real applications, but it could be a great choice for games. Especially those "one off" games for movie and product promotions.

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